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24 January 2024
SULC Louisiana Esports League: A New Era of Competitive Gaming Begins

SULC Louisiana Esports League: A New Era of Competitive Gaming Begins

This week, the Southern University Law Center (SULC) revealed its alliance with Vanta, a full-service esports platform company headquartered in Hull, Massachusetts, to introduce the SULC Louisiana Esports League.

 

The upcoming league, accessible to public, private, and charter schools throughout the state, vows to “multiple tiered tournaments during the course of the season” showcasing games like Fortnite, League of Legends, Tetris, and Super Smash Bros, among others. The SULC Louisiana Esports League will be introduced through collaboration between SULC and Vanta, aligned with the initiatives of the Southern University Law Center’s Mixed Reality Virtual Innovation Gaming and Esports Institute.

 

Our partnership with Vanta to launch the SULC Louisiana Esports League represents more than just a competitive platform; it’s a cornerstone for building a robust esports ecosystem within our state,”   stated Chris Turner, the director of the SULC Mixed Reality Virtual Innovation Gaming and Esports Institute. “By offering this league free to all middle and high schools in Louisiana, we’re not just opening doors to competition but also to education and empowerment.”

 

Turner also highlighted in the announcement that schools engaging in the new league will be introduced “to an array of programs from game design classes to esports camps, and cyber security events. This initiative is about lighting a spark of innovation and entrepreneurship among the youth, illustrating that the gaming industry holds immense potential for their future. We are crafting a narrative where esports is the beginning of a journey towards a world of opportunities, creativity, and professional growth.”

 

The final in-person tournament on April 27–28 will feature the top four teams for each game and will take place at the SULC Mixed Reality Virtual Innovation Gaming and Esports Institute. Although the lab's capacity is limited to about 40 spectators, Chris Turner mentioned plans to broadcast the competitions on an LED screen in an adjacent ballroom, capable of accommodating hundreds of people (further details are yet to be determined).

 

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